<player> JS Methods & Events
You can control your <player> using our Javascript API. Below is a full list of the available methods and events for the <player>.To call a method on your player simply reference the player by it's unique ID in the CameraTag.players array. For example to stop playback a player with id "yourPlayerID" you would call:
CameraTag.players["yourPlayerID"].stop()
To observe an event in a player use the CameraTag.observe method along with your player's ID. For example:
CameraTag.observe("yourPlayerID", "ready", function(){ alert('ready!') })
Class | Getters | Setters | Events |
---|---|---|---|
Setup | getRenderingMode |
setup
remove |
ready
setupError |
Playlist |
getPlaylist
getPlaylistIndex getPlaylistItem |
load
playlistItem |
onPlaylist
onPlaylistItem onPlaylistComplete |
Buffer | getBuffer | bufferChange | |
Playback | getState |
play
pause stop |
play
pause buffer onIdle complete error |
Seek |
getPosition
getDuration |
seek |
onSeek
onTime |
Volume |
getMute
getVolume |
setMute
setVolume |
mute
volume |
Resize |
getWidth
getHeight getFullscreen |
resize |
fullscreen
resize |
Quality |
getQualityLevels
getCurrentQuality |
setCurrentQuality |
qualityLevels
qualityChange |
Controls |
getControls
getSafeRegion |
addButton
removeButton setControls |
controls
displayClick |
Advertising | playAd |
onAdClick
onAdCompanions onAdComplete onAdError onAdImpression onAdTime onAdSkip onBeforePlay onBeforeComplete |
|
Metadata | meta |